|
|
7731 |
P463E
Caisa and Tree
|
0 / 0 |
7 |
|
|
7730 |
P464A
No to Palindromes!
|
0 / 0 |
5 |
|
|
7729 |
P464B
Restore Cube
|
0 / 0 |
7 |
|
|
7728 |
P464C
Substitutes in Number
|
0 / 0 |
7 |
|
|
7727 |
P464D
World of Darkraft - 2
|
0 / 0 |
10 |
|
|
7726 |
P464E
The Classic Problem
|
0 / 0 |
10 |
|
|
7725 |
P465A
inc ARG
|
0 / 0 |
3 |
|
|
7724 |
P465B
Inbox (100500)
|
0 / 0 |
3 |
|
|
7723 |
P466A
Cheap Travel
|
0 / 0 |
4 |
|
|
7722 |
P466B
Wonder Room
|
0 / 0 |
7 |
|
|
7721 |
P466C
Number of Ways
|
0 / 0 |
5 |
|
|
7720 |
P466D
Increase Sequence
|
0 / 0 |
7 |
|
|
7719 |
P466E
Information Graph
|
0 / 0 |
7 |
|
|
7718 |
P467A
George and Accommodation
|
0 / 0 |
3 |
|
|
7717 |
P467B
Fedor and New Game
|
0 / 0 |
3 |
|
|
7716 |
P467C
George and Job
|
0 / 0 |
5 |
|
|
7715 |
P467D
Fedor and Essay
|
0 / 0 |
9 |
|
|
7714 |
P467E
Alex and Complicated Task
|
0 / 0 |
8 |
|
|
7713 |
P468A
24 Game
|
0 / 0 |
5 |
|
|
7712 |
P468B
Two Sets
|
0 / 0 |
7 |
|
|
7711 |
P468C
Hack it!
|
0 / 0 |
9 |
|
|
7710 |
P468D
Tree
|
0 / 0 |
10 |
|
|
7709 |
P468E
Permanent
|
0 / 0 |
10 |
|
|
7708 |
P469A
I Wanna Be the Guy
|
0 / 0 |
3 |
|
|
7707 |
P469B
Chat Online
|
0 / 0 |
4 |
|
|
7706 |
P470A
Crystal Ball Sequence
|
0 / 0 |
4 |
|
|
7705 |
P470B
Hexakosioihexekontahexaphobia
|
0 / 0 |
6 |
|
|
7704 |
P470C
Eval
|
0 / 0 |
6 |
|
|
7703 |
P470D
Caesar Cipher
|
0 / 0 |
6 |
|
|
7702 |
P470E
Chessboard
|
0 / 0 |
6 |
|
|
7701 |
P470F
Pairwise Sums
|
0 / 0 |
8 |
|
|
7700 |
P470G
Hamming Distance
|
0 / 0 |
8 |
|
|
7699 |
P470H
Array Sorting
|
0 / 0 |
8 |
|
|
7698 |
P471A
MUH and Sticks
|
0 / 0 |
3 |
|
|
7697 |
P471B
MUH and Important Things
|
0 / 0 |
4 |
|
|
7696 |
P471C
MUH and House of Cards
|
0 / 0 |
5 |
|
|
7695 |
P471D
MUH and Cube Walls
|
0 / 0 |
6 |
|
|
7694 |
P471E
MUH and Lots and Lots of Segments
|
0 / 0 |
10 |
|
|
7693 |
P472A
Design Tutorial: Learn from Math
|
0 / 0 |
3 |
|
|
7692 |
P472B
Design Tutorial: Learn from Life
|
0 / 0 |
4 |
|
|
7691 |
P472C
Design Tutorial: Make It Nondeterministic
|
0 / 0 |
4 |
|
|
7690 |
P472D
Design Tutorial: Inverse the Problem
|
1 / 1 |
6 |
|
|
7689 |
P472E
Design Tutorial: Learn from a Game
|
0 / 0 |
10 |
|
|
7688 |
P472F
Design Tutorial: Change the Goal
|
0 / 0 |
10 |
|
|
7687 |
P472G
Design Tutorial: Increase the Constraints
|
0 / 0 |
10 |
|
|
7686 |
P474A
Keyboard
|
0 / 0 |
3 |
|
|
7685 |
P474B
Worms
|
0 / 0 |
4 |
|
|
7684 |
P474C
Captain Marmot
|
0 / 0 |
7 |
|
|
7683 |
P474D
Flowers
|
0 / 0 |
5 |
|
|
7682 |
P474E
Pillars
|
0 / 0 |
7 |
|
|
7681 |
P474F
Ant colony
|
0 / 0 |
7 |
|
|
7680 |
P475A
Bayan Bus
|
1 / 3 |
3 |
|
|
7679 |
P475B
Strongly Connected City
|
0 / 0 |
4 |
|
|
7678 |
P475C
Kamal-ol-molk's Painting
|
0 / 0 |
7 |
|
|
7677 |
P475D
CGCDSSQ
|
1 / 1 |
7 |
|
|
7676 |
P475E
Strongly Connected City 2
|
0 / 0 |
10 |
|
|
7675 |
P475F
Meta-universe
|
0 / 0 |
10 |
|
|
7674 |
P476A
Dreamoon and Stairs
|
0 / 0 |
3 |
|
|
7673 |
P476B
Dreamoon and WiFi
|
0 / 0 |
4 |
|
|
7672 |
P476C
Dreamoon and Sums
|
0 / 0 |
5 |
|
|
7671 |
P476D
Dreamoon and Sets
|
0 / 0 |
6 |
|
|
7670 |
P476E
Dreamoon and Strings
|
0 / 0 |
8 |
|
|
7669 |
P477D
Dreamoon and Binary
|
0 / 0 |
10 |
|
|
7668 |
P477E
Dreamoon and Notepad
|
0 / 0 |
10 |
|
|
7667 |
P478A
Initial Bet
|
0 / 0 |
3 |
|
|
7666 |
P478B
Random Teams
|
0 / 0 |
4 |
|
|
7665 |
P478C
Table Decorations
|
0 / 0 |
6 |
|
|
7664 |
P478D
Red-Green Towers
|
0 / 0 |
7 |
|
|
7663 |
P478E
Wavy numbers
|
0 / 0 |
10 |
|
|
7662 |
P479A
Expression
|
0 / 0 |
3 |
|
|
7661 |
P479B
Towers
|
0 / 0 |
4 |
|
|
7660 |
P479C
Exams
|
0 / 0 |
4 |
|
|
7659 |
P479D
Long Jumps
|
0 / 0 |
5 |
|
|
7658 |
P479E
Riding in a Lift
|
0 / 0 |
6 |
|
|
7657 |
P480D
Parcels
|
0 / 0 |
10 |
|
|
7656 |
P480E
Parking Lot
|
0 / 0 |
10 |
|
|
7655 |
P482A
Diverse Permutation
|
0 / 0 |
4 |
|
|
7654 |
P482B
Interesting Array
|
0 / 0 |
6 |
|
|
7653 |
P482C
Game with Strings
|
0 / 0 |
10 |
|
|
7652 |
P482D
Random Function and Tree
|
0 / 0 |
10 |
|
|
7651 |
P482E
ELCA
|
0 / 0 |
10 |
|
|
7650 |
P483A
Counterexample
|
0 / 0 |
3 |
|
|
7649 |
P483B
Friends and Presents
|
0 / 0 |
6 |
|
|
7648 |
P484A
Bits
|
0 / 0 |
5 |
|
|
7647 |
P484B
Maximum Value
|
0 / 0 |
7 |
|
|
7646 |
P484C
Strange Sorting
|
0 / 0 |
10 |
|
|
7645 |
P484D
Kindergarten
|
0 / 0 |
9 |
|
|
7644 |
P484E
Sign on Fence
|
0 / 0 |
9 |
|
|
7643 |
P485A
Factory
|
0 / 0 |
4 |
|
|
7642 |
P485B
Valuable Resources
|
0 / 0 |
4 |
|
|
7641 |
P486A
Calculating Function
|
0 / 0 |
3 |
|
|
7640 |
P486B
OR in Matrix
|
0 / 0 |
4 |
|
|
7639 |
P486C
Palindrome Transformation
|
0 / 0 |
5 |
|
|
7638 |
P486D
Valid Sets
|
0 / 0 |
7 |
|
|
7637 |
P486E
LIS of Sequence
|
0 / 0 |
8 |
|
|
7636 |
P487A
Fight the Monster
|
0 / 0 |
6 |
|
|
7635 |
P487B
Strip
|
0 / 0 |
7 |
|
|
7634 |
P487C
Prefix Product Sequence
|
0 / 0 |
8 |
|
|
7633 |
P487D
Conveyor Belts
|
0 / 0 |
10 |
|
|
7632 |
P487E
Tourists
|
1 / 1 |
10 |