|
|
1246 |
P1663B
Mike's Sequence
|
0 / 0 |
(None) |
|
|
1235 |
P1665E
MinimizOR
|
0 / 0 |
9 |
|
|
1196 |
P1671E
Preorder
|
0 / 0 |
7 |
|
|
1179 |
P1673F
Anti-Theft Road Planning
|
0 / 0 |
9 |
|
|
1156 |
P1676H2
Maximum Crossings (Hard Version)
|
0 / 0 |
5 |
|
|
1135 |
P1680F
Lenient Vertex Cover
|
0 / 0 |
10 |
|
|
1129 |
P1681F
Unique Occurrences
|
0 / 0 |
8 |
|
|
1114 |
P1684H
Hard Cut
|
0 / 0 |
10 |
|
|
1058 |
P1691D
Max GEQ Sum
|
0 / 0 |
6 |
|
|
1044 |
P1693D
Decinc Dividing
|
0 / 0 |
10 |
|
|
1023 |
P1696D
Permutation Graph
|
0 / 0 |
6 |
|
|
934 |
P1706E
Qpwoeirut and Vertices
|
0 / 0 |
8 |
|
|
888 |
P1715E
Long Way Home
|
0 / 0 |
9 |
|
|
882 |
P1716E
Swap and Maximum Block
|
0 / 0 |
9 |
|
|
855 |
P1721D
Maximum AND
|
0 / 0 |
6 |
|
|
806 |
P1730E
Maximums and Minimums
|
0 / 0 |
10 |
|
|
780 |
P1734F
Zeros and Ones
|
0 / 0 |
9 |
|
|
729 |
P1740I
Arranging Crystal Balls
|
0 / 0 |
10 |
|
|
725 |
P1741D
Masha and a Beautiful Tree
|
0 / 0 |
4 |
|
|
650 |
P1748E
Yet Another Array Counting Problem
|
0 / 0 |
8 |
|
|
627 |
P1750E
Bracket Cost
|
0 / 0 |
9 |
|
|
482 |
P1766E
Decomposition
|
0 / 0 |
8 |
|
|
451 |
P1770G
Koxia and Bracket
|
0 / 0 |
10 |
|
|
433 |
P1773B
BinCoin
|
0 / 0 |
8 |
|
|
367 |
P1777F
Comfortably Numb
|
0 / 0 |
9 |
|
|
314 |
P1783G
Weighed Tree Radius
|
0 / 0 |
10 |
|
|
292 |
P1787I
Treasure Hunt
|
0 / 0 |
10 |
|
|
271 |
P1790F
Timofey and Black-White Tree
|
0 / 0 |
7 |
|
|
247 |
P1792F2
Graph Coloring (hard version)
|
0 / 0 |
10 |
|
|
239 |
P1793F
Rebrending
|
0 / 0 |
10 |
|
|
233 |
P1794D
Counting Factorizations
|
0 / 0 |
6 |
|
|
203 |
P1797F
Li Hua and Path
|
0 / 0 |
10 |
|
|
159 |
P1801E
Gasoline prices
|
0 / 0 |
10 |
|
|
144 |
P1804F
Approximate Diameter
|
0 / 0 |
10 |
|
|
104 |
P1808E1
Minibuses on Venus (easy version)
|
0 / 0 |
8 |
|
|
102 |
P1808E2
Minibuses on Venus (medium version)
|
0 / 0 |
9 |
|
|
50 |
P1814F
Communication Towers
|
0 / 0 |
10 |
|
|
9798 |
P1817E
Half-sum
|
0 / 0 |
10 |
|
|
1 |
P1822G2
Magic Triples (Hard Version)
|
0 / 0 |
(None) |
|
|
9923 |
P1842I
Tenzing and Necklace
|
0 / 0 |
10 |
|
|
9916 |
P1843F2
Omsk Metro (hard version)
|
0 / 0 |
8 |
|
|
9881 |
P1848F
Vika and Wiki
|
0 / 0 |
9 |
|
|
9958 |
P1849E
Max to the Right of Min
|
0 / 0 |
(None) |
|
|
9957 |
P1849F
XOR Partition
|
0 / 0 |
(None) |
|
|
9991 |
P1856D
More Wrong
|
0 / 0 |
7 |
|
|
9982 |
P1857G
Counting Graphs
|
0 / 0 |
7 |
|
|
9970 |
P1859F
Teleportation in Byteland
|
0 / 0 |
10 |
|
|
10111 |
P1874D
Jellyfish and Miku
|
0 / 0 |
(None) |
|
|
10085 |
P1879D
Sum of XOR Functions
|
0 / 0 |
5 |
|
|
10072 |
P1886E
I Wanna be the Team Leader
|
0 / 0 |
(None) |
|
|
10148 |
P1887D
Split
|
0 / 0 |
(None) |
|
|
10215 |
P1896D
Ones and Twos
|
0 / 0 |
5 |
|
|
10211 |
P1896H1
Cyclic Hamming (Easy Version)
|
0 / 0 |
10 |
|
|
10204 |
P1898F
Vova Escapes the Matrix
|
0 / 0 |
10 |
|
|
10295 |
P1912B
Blueprint for Seating
|
0 / 0 |
7 |
|
|
10236 |
P1913D
Array Collapse
|
0 / 0 |
7 |
|
|
10288 |
P1915F
Greetings
|
0 / 0 |
5 |
|
|
10280 |
P1916G
Optimizations From Chelsu
|
0 / 0 |
10 |
|
|
10221 |
P1917D
Yet Another Inversions Problem
|
0 / 0 |
8 |
|
|
10343 |
P1918E
ace5 and Task Order
|
0 / 0 |
8 |
|
|
10270 |
P1919G
Tree LGM
|
0 / 2 |
10 |
|
|
10255 |
P1921G
Mischievous Shooter
|
0 / 0 |
8 |
|
|
10429 |
P1930D2
Sum over all Substrings (Hard Version)
|
0 / 0 |
7 |
|
|
10386 |
P1936E
Yet Yet Another Permutation Problem
|
0 / 0 |
10 |
|
|
10510 |
P1951E
No Palindromes
|
0 / 0 |
(None) |
|
|
10478 |
P1956D
Nene and the Mex Operator
|
0 / 0 |
(None) |
|
|
10602 |
P1969E
Unique Array
|
0 / 0 |
9 |
|
|
10551 |
P1975F
Set
|
0 / 0 |
10 |
|
|
10544 |
P1976D
Invertible Bracket Sequences
|
0 / 0 |
(None) |
|
|
10674 |
P1982E
Number of k-good subarrays
|
0 / 0 |
8 |
|
|
10639 |
P1987G1
Spinning Round (Easy Version)
|
0 / 0 |
10 |
|
|
10638 |
P1987G2
Spinning Round (Hard Version)
|
0 / 0 |
10 |
|
|
10751 |
P1988E
Range Minimum Sum
|
0 / 0 |
8 |
|
|
10631 |
P1989F
Simultaneous Coloring
|
0 / 0 |
10 |
|
|
10744 |
P1990E2
Catch the Mole(Hard Version)
|
0 / 0 |
10 |
|
|
10743 |
P1990F
Polygonal Segments
|
0 / 0 |
10 |
|
|
10700 |
P1997E
Level Up
|
0 / 0 |
(None) |