|
|
1388 |
P1635B
Avoid Local Maximums
|
0 / 0 |
3 |
|
|
1383 |
P1637A
Sorting Parts
|
0 / 0 |
3 |
|
|
1375 |
P1638A
Reverse
|
0 / 0 |
3 |
|
|
1352 |
P1642A
Hard Way
|
0 / 0 |
3 |
|
|
1350 |
P1644A
Doors and Keys
|
0 / 0 |
3 |
|
|
1349 |
P1644B
Anti-Fibonacci Permutation
|
0 / 0 |
3 |
|
|
1344 |
P1646A
Square Counting
|
0 / 0 |
3 |
|
|
1343 |
P1646B
Quality vs Quantity
|
0 / 0 |
3 |
|
|
1338 |
P1647A
Madoka and Math Dad
|
0 / 0 |
3 |
|
|
1326 |
P1649A
Game
|
0 / 0 |
3 |
|
|
1324 |
P1650A
Deletions of Two Adjacent Letters
|
0 / 0 |
3 |
|
|
1317 |
P1651A
Playoff
|
0 / 0 |
3 |
|
|
1316 |
P1651B
Prove Him Wrong
|
0 / 0 |
3 |
|
|
1311 |
P1654A
Maximum Cake Tastiness
|
0 / 0 |
3 |
|
|
1310 |
P1654B
Prefix Removals
|
0 / 0 |
3 |
|
|
1303 |
P1656A
Good Pairs
|
0 / 0 |
3 |
|
|
1294 |
P1657A
Integer Moves
|
0 / 0 |
3 |
|
|
1293 |
P1657B
XY Sequence
|
0 / 0 |
3 |
|
|
1288 |
P1658A
Marin and Photoshoot
|
0 / 0 |
3 |
|
|
1287 |
P1658B
Marin and Anti-coprime Permutation
|
0 / 0 |
3 |
|
|
1275 |
P1660A
Vasya and Coins
|
0 / 0 |
3 |
|
|
1274 |
P1660B
Vlad and Candies
|
0 / 0 |
3 |
|
|
1268 |
P1661A
Array Balancing
|
0 / 0 |
3 |
|
|
1239 |
P1665A
GCD vs LCM
|
0 / 0 |
3 |
|
|
1216 |
P1668A
Direction Change
|
0 / 0 |
3 |
|
|
1214 |
P1669A
Division?
|
0 / 0 |
3 |
|
|
1213 |
P1669B
Triple
|
0 / 0 |
3 |
|
|
1212 |
P1669C
Odd/Even Increments
|
0 / 0 |
3 |
|
|
1206 |
P1670A
Prof
|
0 / 0 |
3 |
|
|
1200 |
P1671A
String Building
|
0 / 0 |
3 |
|
|
1194 |
P1672A
Log Chopping
|
0 / 0 |
3 |
|
|
1193 |
P1672B
I love AAAB
|
0 / 0 |
3 |
|
|
1184 |
P1673A
Subtle Substring Subtraction
|
1 / 4 |
3 |
|
|
1178 |
P1674A
Number Transformation
|
0 / 0 |
3 |
|
|
1177 |
P1674B
Dictionary
|
0 / 0 |
3 |
|
|
1171 |
P1675A
Food for Animals
|
0 / 0 |
3 |
|
|
1164 |
P1676A
Lucky?
|
0 / 0 |
3 |
|
|
1163 |
P1676B
Equal Candies
|
0 / 0 |
3 |
|
|
1162 |
P1676C
Most Similar Words
|
0 / 0 |
3 |
|
|
1149 |
P1678A
Tokitsukaze and All Zero Sequence
|
0 / 0 |
3 |
|
|
1148 |
P1678B1
Tokitsukaze and Good 01-String (easy version)
|
0 / 0 |
3 |
|
|
1140 |
P1680A
Minimums and Maximums
|
0 / 0 |
3 |
|
|
1139 |
P1680B
Robots
|
0 / 0 |
3 |
|
|
1134 |
P1681A
Game with Cards
|
0 / 0 |
3 |
|
|
1133 |
P1681B
Card Trick
|
0 / 0 |
3 |
|
|
1128 |
P1682A
Palindromic Indices
|
0 / 0 |
3 |
|
|
1122 |
P1684A
Digit Minimization
|
0 / 0 |
3 |
|
|
1121 |
P1684B
Z mod X = C
|
0 / 0 |
3 |
|
|
1101 |
P1686A
Everything Everywhere All But One
|
0 / 0 |
3 |
|
|
1099 |
P1686B
Odd Subarrays
|
0 / 0 |
3 |
|
|
1084 |
P1688A
Cirno's Perfect Bitmasks Classroom
|
0 / 0 |
3 |
|
|
1082 |
P1688B
Patchouli's Magical Talisman
|
0 / 0 |
3 |
|
|
1078 |
P1689A
Lex String
|
0 / 0 |
3 |
|
|
1068 |
P1690A
Print a Pedestal (Codeforces logo?)
|
0 / 0 |
3 |
|
|
1067 |
P1690B
Array Decrements
|
0 / 0 |
3 |
|
|
1066 |
P1690C
Restoring the Duration of Tasks
|
0 / 0 |
3 |
|
|
1061 |
P1691A
Beat The Odds
|
0 / 0 |
3 |
|
|
1055 |
P1692A
Marathon
|
0 / 0 |
3 |
|
|
1054 |
P1692B
All Distinct
|
0 / 0 |
3 |
|
|
1053 |
P1692C
Where's the Bishop?
|
0 / 0 |
3 |
|
|
1041 |
P1694A
Creep
|
0 / 0 |
3 |
|
|
1037 |
P1695A
Subrectangle Guess
|
0 / 0 |
3 |
|
|
1028 |
P1696A
NIT orz!
|
0 / 0 |
3 |
|
|
1013 |
P1697A
Parkway Walk
|
0 / 0 |
3 |
|
|
1001 |
P1698A
XOR Mixup
|
0 / 0 |
3 |
|
|
999 |
P1698B
Rising Sand
|
0 / 0 |
3 |
|
|
988 |
P1699A
The Third Three Number Problem
|
0 / 0 |
3 |
|
|
981 |
P1700A
Optimal Path
|
0 / 0 |
3 |
|
|
975 |
P1701A
Grass Field
|
0 / 0 |
3 |
|
|
974 |
P1701B
Permutation
|
0 / 0 |
3 |
|
|
969 |
P1702A
Round Down the Price
|
0 / 0 |
3 |
|
|
968 |
P1702B
Polycarp Writes a String from Memory
|
0 / 0 |
3 |
|
|
961 |
P1703A
YES or YES?
|
0 / 0 |
3 |
|
|
960 |
P1703B
ICPC Balloons
|
0 / 0 |
3 |
|
|
959 |
P1703C
Cypher
|
0 / 0 |
3 |
|
|
954 |
P1704A
Two 0-1 Sequences
|
0 / 0 |
3 |
|
|
945 |
P1705A
Mark the Photographer
|
0 / 0 |
3 |
|
|
939 |
P1706A
Another String Minimization Problem
|
0 / 0 |
3 |
|
|
927 |
P1708A
Difference Operations
|
0 / 0 |
3 |
|
|
925 |
P1709A
Three Doors
|
0 / 0 |
3 |
|
|
914 |
P1711A
Perfect Permutation
|
0 / 0 |
3 |
|
|
912 |
P1712A
Wonderful Permutation
|
0 / 0 |
3 |
|
|
911 |
P1712B
Woeful Permutation
|
0 / 0 |
3 |
|
|
905 |
P1713A
Traveling Salesman Problem
|
0 / 0 |
3 |
|
|
898 |
P1714B
Remove Prefix
|
0 / 0 |
3 |
|
|
897 |
P1714C
Minimum Varied Number
|
0 / 0 |
3 |
|
|
892 |
P1715A
Crossmarket
|
0 / 0 |
3 |
|
|
886 |
P1716A
2-3 Moves
|
0 / 0 |
3 |
|
|
885 |
P1716B
Permutation Chain
|
0 / 0 |
3 |
|
|
880 |
P1717A
Madoka and Strange Thoughts
|
0 / 0 |
3 |
|
|
867 |
P1719A
Chip Game
|
0 / 0 |
3 |
|
|
866 |
P1719B
Mathematical Circus
|
0 / 0 |
3 |
|
|
863 |
P1720B
Interesting Sum
|
0 / 0 |
3 |
|
|
858 |
P1721A
Image
|
0 / 0 |
3 |
|
|
852 |
P1722A
Spell Check
|
0 / 0 |
3 |
|
|
851 |
P1722B
Colourblindness
|
0 / 0 |
3 |
|
|
850 |
P1722C
Word Game
|
0 / 0 |
3 |
|
|
845 |
P1725A
Accumulation of Dominoes
|
0 / 0 |
3 |
|
|
824 |
P1728A
Colored Balls: Revisited
|
0 / 0 |
3 |
|
|
823 |
P1728B
Best Permutation
|
0 / 0 |
3 |